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Devlog
Submission to Brackeys Jam 2020.2
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KING of TAPES
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Devlog
Pre-alpha features preview video now available!
September 24, 2021
by
zomg
#Progress update
We've recently released a large update to our private testing group, and along with it, here's a brand new video showcasing many of the features in the game's current revision...
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1 year of KING of TAPES
August 04, 2021
by
zomg
#Progress update
It has been one year since we initially started working on King of Tapes on Aug 1 2020! Let's take a quick look at where we started from, where we are now, and where the game is going. Progress from t...
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KING of TAPES 2021 progress update
February 20, 2021
by
zomg
#Progress update
Here's an update on what's been going on with KING of TAPES since the previous update! We've been adding many new features and overall improvements to nearly everything in the game. Here's a few highl...
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Progress report: Save/Load game, cassettes, customer's going crazy!
August 17, 2020
by
zomg
1
#Progress update
Here's a few more updates that we've been working on! These updates will become available in a future version of the game. Save games Self explanatory. We've added support for saving and loading the g...
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Game systems in a management/survival simulation (The Making of KING of TAPES)
August 12, 2020
by
zomg
#Making Of
In this article I'll show you the game systems we used in our management/survival simulation, KING of TAPES. We use Unreal Engine 4, but I'll explain how the game works in a way that you don't need t...
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Teaser: Improved ninja, procedurally generated movie posters
August 10, 2020
by
zomg
#Progress update
Although the game jam is over, we are hard at work in adding new improvements to the game! Procedurally generated movie posters This feature will fill the KING of TAPES store with procedurally generat...
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